Really cool game! The art style is so charming it's such a pleasure to play it. Unfortunately I did get softlocked while collecting flowers, so the game could definitely use some more polishing (which is 100% understandable).
I would love to see you continue working on this project in the future! Keep it up:)
Hm. Well that’s frustrating. Now you’ve got me thinking about it again—the best of problems!…
I’m really glad you enjoyed it, though. Actually, I myself thought the art needed some help, so it’s really great to hear you say that you liked it! And yeah, I think I’m going to have trouble resisting the urge to keep fiddling with it until the end of time. XD
I'm not sure if you're allowed to have something this good as your first ever game. I'm pretty sure there is some regulation against it. I have probably sunk more time into this than any other game jam game I've ever played. Just outstanding.
Haha! Well thank you! I’ll admit to my share of software development around databases and the like, so it’s not my first coding experience, at least. But I’m really grateful for the praise and feedback! Hope the next one can live up to it. :)
This is very entertaining (and also, it has llamas, so how can you not love it). I will say that by day 45, with a full complement of llamas and more land than I knew what to do with, I was feeling a little bit done; I don't know if there's a win condition ("once you have enough land, you can sell to a Llama Congllamarate and retire"?) that I just didn't reach, or if it's "play forever until you run out of money".
Thanks, Tahnan! It was fun to put together. No, there isn’t a win condition, and I did feel that the game play was a bit unbalanced. But since I made it for a game jam, and only had seven days, I didn’t have a chance to adjust it much before time ran out. So “Play forever until you run out of money” it was, and it seems like either you run out immediately, or you go on raising llamas into infinity.
Which is to say, you get it completely. But I’m delighted that you found it entertaining, at least for the first few in-game days! For my first try at a published game, I’ll take that as the highest praise. :)
Oh, I mean, I can nitpick things like "win condition", but for a first game and a game-jam game, it's really good. Totally enjoyable, plus cute llamas.
Love it! Great puzzle game (and incredible unique theme) to be your first! And thank you so much for providing such detailed and colorful instructions, and for participating in the Week Sauce jam. I really hope you do it again!
I definitely will! It was even more fun than I’d expected, and I’ve wanted to try to publish a game for years. Thanks for the opportunity, and see you again for another month!
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Really cool game! The art style is so charming it's such a pleasure to play it. Unfortunately I did get softlocked while collecting flowers, so the game could definitely use some more polishing (which is 100% understandable).
I would love to see you continue working on this project in the future! Keep it up:)
Hm. Well that’s frustrating. Now you’ve got me thinking about it again—the best of problems!…
I’m really glad you enjoyed it, though. Actually, I myself thought the art needed some help, so it’s really great to hear you say that you liked it! And yeah, I think I’m going to have trouble resisting the urge to keep fiddling with it until the end of time. XD
I'm not sure if you're allowed to have something this good as your first ever game. I'm pretty sure there is some regulation against it. I have probably sunk more time into this than any other game jam game I've ever played. Just outstanding.
Haha! Well thank you! I’ll admit to my share of software development around databases and the like, so it’s not my first coding experience, at least. But I’m really grateful for the praise and feedback! Hope the next one can live up to it. :)
This is very entertaining (and also, it has llamas, so how can you not love it). I will say that by day 45, with a full complement of llamas and more land than I knew what to do with, I was feeling a little bit done; I don't know if there's a win condition ("once you have enough land, you can sell to a Llama Congllamarate and retire"?) that I just didn't reach, or if it's "play forever until you run out of money".
Thanks, Tahnan! It was fun to put together. No, there isn’t a win condition, and I did feel that the game play was a bit unbalanced. But since I made it for a game jam, and only had seven days, I didn’t have a chance to adjust it much before time ran out. So “Play forever until you run out of money” it was, and it seems like either you run out immediately, or you go on raising llamas into infinity.
Which is to say, you get it completely. But I’m delighted that you found it entertaining, at least for the first few in-game days! For my first try at a published game, I’ll take that as the highest praise. :)
Oh, I mean, I can nitpick things like "win condition", but for a first game and a game-jam game, it's really good. Totally enjoyable, plus cute llamas.
Just for the record, nit-picking leads to improvement, so I’m grateful for it.
Also just for the record: Yes, llamas make everything better.
Love it! Great puzzle game (and incredible unique theme) to be your first! And thank you so much for providing such detailed and colorful instructions, and for participating in the Week Sauce jam. I really hope you do it again!
I definitely will! It was even more fun than I’d expected, and I’ve wanted to try to publish a game for years. Thanks for the opportunity, and see you again for another month!